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Andrew Miller 873677

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  1. X-Plane 9's graphics far surp[Mod - Happy Thoughts] FSX. The only area where there is not as much detail is the airports. Terminals are missing, but ultimately it's a flight simulator, not a taxi simulator.
  2. Why do we have to become a member of the board, get approval to become a member, then login to the board to download the sector files? Why not just post them on the website?
  3. I don't think .blg's would be what people want, since it is several years old (as old as the flight sim).
  4. How did you convert the KML to .sct2? I'm looking to develop an application that makes it a little easier to develop sector files.
  5. Well, I'm still looking for any ideas out there. Where do most people get their information from to create a sector file? If you were to just draw everything from hand, that would be too much work.
  6. I have a start that displays some sector data in C++ and the Qt framework for cross platform, but I think I'm going to switch back to VB. Raffael Walther recently released his sector file editor tool under the GPL license so this allows me to expand his work.
  7. Unfortunately, the "hard" way - looking at instrument approach procedures, SIDs, STARs, etc. as that information is disseminated by the FAA/governing authorities and making changes by hand - at least in my facility! Anyone with a p[Mod - Happy Thoughts]ing knowledge of perl or even basic search pattern scripting could easily convert Navigraph's data; most of the data files are unencrypted plain text. That, unfortunately, is not the hurdle! Very true. I of course could not package something like that with my program. In any case, I think having a GUI to edit some elements will be benefi
  8. I see that. I'm not sure what the best option is. How are people creating sector files now?
  9. So far, I have opened the sector file and loaded and displayed the VORs on the screen. I am using the QT toolkit, meaning that this application will be opensource, and will execute on all 3 platforms. I'm thinking the best way to have the most recent data is to do an AIRAC import, but I'm not sure of the best way to go about this. Should I contact Navigraph to determine if they want to add another format for my application, or should I go off of one that already exists?
  10. I am still in the very early stages and haven't really accomplished much successful code. I am an X-Plane user myself so I thought of either writing a plugin to follow your movements, or pull the data stored in the simulator. I plan on having a way to draw shapes automatically, without having to draw hundreds of lines. Making a circle now in the .sct format is not easy without scripting. Things have slowed down at work so I am just getting back at this and will start diving into it.
  11. What is this meta language? I'm looking for a method to import some data, but I am not sure what people would have access to.
  12. Shapes is definitely something that will be created, this is one of the limitations of the file format without using a program to do this. Great idea around the lat/long pair. I plan to have every object selectable, and the coordinates can be manually changed via right clicking on the object and going to the properties window. New objects can be placed by simply selecting what type of object you want(fix, vor, etc) and clicking on the map. In order to save your progress on the file, I'm going to have to save as another file format, then be able to "export" as a .sct2 file when finish
  13. I'm creating an application to be able to create sector files What sort of ideas do you guys have? I would like to have a way to import data from, and I'm not sure what the best option would be, since this data is no longer free. Would being able to place objects and draw shapes on the form be beneficial? What sort of tools for creating/editing a sector file would be helpful>
  14. I just downloaded the Beta, and can confirm the Beta fixes this issue.
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