By Aharon Dayan 1090798
#509804 Shalom and greetings all my pals,

While my MSI GE62VR 6RF Apache Pro with 16 GB ram, 6 GB NVIDIA GTX 1060, 1 TB 7,200 rpm, and 226 GB SDD drive is doing well for my FSX Deluxe with SP1 and SP2 set in Windows 10 Professional operating system, I am trying to figure out to solve the problem of little fuzzy on ground texture when flying at FL350. Ground is always sharp when I see ground under my plane but little fuzzy when looking off left or right wing. My five year old laptop with 12 GB ram, 2 GB NVIDIA Geoforce 560 with CUDA, and 750 GB 7,200 rpm could show crisp ground texture from FL350 when under plane or looking right and left of the plane.

Since MSI GE62VR 6RF Apache Pro laptop is loaded with fancy glitz functions that I cannot make heads or tails to create right setting for FSX, I look at NVIDIA control center and notice that it is set to global setting with NVIDIA GRU. Should I switch setting to High Performance NVIDIA setting or leave it alone? I am afraid to mess it up.

I also notice that the NVIDIA control center's Anisotropic setting is set to 8X for FSX. I changed from 8X to 16X. Is this correct thing for me to do to make the ground texture crisp sharp when flying at FL350? Or is it big mistake and I should change back to 8X?

Thanks for any help that any of you might offer.


Regards,


Aharon
By Aharon Dayan 1090798
#511372 Well I am still not getting crisp sharp ground textures when looking at left or right side, not under the plane.

For FSX Deluxe with SP1 and SP2, what are the best FSX settings and NiVdia settings to achieve crisp sharp ground textures when flying at FL350 or 10,000 ft or 5,000 ft please? I am trying to figure out why my new powerful laptop with 16 GB ram with fastest memory chips, 6 GB dedicated GTX1060 video ram, Latest 6th Gen. Intel® Core™ i7 processor, and 1 TB 7,200 rpm hard drive is not doing what you can see in my screenshot that was taken by my 6 year old laptop with 12 GB ram, 2 GB dedicated GT 580 Cuda NiVidia video ram, and 750 GB 7,200 rpm hard drive. I cannot access to my old laptop's files to look at settings as it is dead.

Here is screenshot example out of old laptop:

Image

Image

I know my new laptop is one zillion times more powerful than my 6 year old laptop so I must have been using wrong settings in FSX.

Regards,

Aharon
By Aharon Dayan 1090798
#511517 I am studying both fsx.cfgs from old and new laptop to see any difference that might contribute or explain the factor for little fuzzy ground textures. So far, both are same except two words: ProcSpeed and Thermal Visual which show different numbers in both FSX.cfgs.

What is ProcSpeed? In old laptop, it shows 6694. In new laptop, it shows 5672.

What is thermal Visuals? In old laptop, it is zero. In new laptop, it is one.

Does it explain why little bit fuzzy ground texture on left and right sides of plane (not under plane)?

Regards,

Aharon
By Luke Kolin 837789
#511558 Is there supposed to be a difference between the screen shots?

Cheers!

Luke
By Aharon Dayan 1090798
#511561
Luke Kolin 837789 wrote:Is there supposed to be a difference between the screen shots?


No I am showing all of you what those two screenshots from old laptop looked like.

Andreas, thanks for link. I will study the link.

Meanwhile......

The old laptop has i7-3612 CPU @2.10 GHZ

The new laptop has Skylark i7-6700 HQ CPU @ 3.20 GHZ expandable to 3.80 GHZ if desired

Here is FSX.cfg as seen below:

[GRAPHICS]
SHADER_CACHE_PRIMED_10=1693458432
SHADER_CACHE_PRIMED=1693458432
D3D10=0
TEXTURE_MAX_LOAD=1024
NUM_LIGHTS=8
AIRCRAFT_SHADOWS=0
AIRCRAFT_REFLECTIONS=1
COCKPIT_HIGH_LOD=0
LANDING_LIGHTS=1
AC_SELF_SHADOW=0
EFFECTS_QUALITY=2
GROUND_SHADOWS=0
TEXTURE_QUALITY=3
IMAGE_QUALITY=0
See_Self=1
Text_Scroll=1
HIGHMEMFIX=1
[SOUND]
AmbientUIMusicVolume=-6.000000
SOUND_FADER1=-0.000000
SOUND_FADER2=-0.000000
SOUND_FADER3=-0.000000
SOUND_FADER4=-0.000000
AmbientUIMusic=FSX01
PrimaryDevice={DEF00000-9C6D-47ED-AAF1-4DDA8F2B5C03}
VoiceDevice={DEF00002-9C6D-47ED-AAF1-4DDA8F2B5C03}
SOUND=1
SOUND_QUALITY=2
SOUND_LOD=0
UISound=0
AmbientUI=0
[Display]
ChangeTime=4.000000
TransitionTime=4.000000
ActiveWindowTitleTextColor=255,255,255
ActiveWindowTitleBackGroundColor=0,28,140,64
NonActiveWindowTitleTextColor=255,255,255
NonActiveWindowTitleBackGroundColor=24,33,87,64
InfoUpperRightTextColor=255,0,0
InfoUpperRightBackGroundColor=0,0,0,0
InfoLowerLeftTextColor=255,255,255
InfoLowerLeftBackGroundColor=255,0,0,128
InfoLowerRightTextColor=255,255,255
InfoLowerRightBackGroundColor=255,0,0,128
InfoBrakesEnable=True
InfoParkingBrakesEnable=True
InfoPauseEnable=True
InfoSlewEnable=True
InfoStallEnable=True
InfoOverspeedEnable=True
BLOOM_EFFECTS=0
SKINNED_ANIMATIONS=1
TEXTURE_BANDWIDTH_MULT=40
UPPER_FRAMERATE_LIMIT=57
WideViewAspect=False
[Main]
User Objects=Airplane, Helicopter
SimObjectPaths.0=SimObjects\Airplanes
SimObjectPaths.1=SimObjects\Rotorcraft
SimObjectPaths.2=SimObjects\GroundVehicles
SimObjectPaths.3=SimObjects\Boats
SimObjectPaths.4=SimObjects\Animals
SimObjectPaths.5=SimObjects\Misc
ProcSpeed=5672
PerfBucket=7
HideMenuNormal=0
HideMenuFullscreen=1
Maximized=2
Location=439,117,1481,909,\\.\DISPLAY1
[PANELS]
IMAGE_QUALITY=1
DEFAULT_VIEW=1
QUICKTIPS=1
PANEL_OPACITY=100
PANEL_MASKING=1
PANEL_STRETCHING=1
UNITS_OF_MEASURE=0
[Weather]
WindshieldPrecipitationEffects=1
MinGustTime=10
MaxGustTime=500
MinGustRampSpeed=1
MaxGustRampSpeed=200
MinVarTime=5
MaxVarTime=50
MinVarRampSpeed=10
MaxVarRampSpeed=75
TurbulenceScale=1.000000
WeatherServerAddress=fs2k.zone.com
WeatherServerPort=80
WeatherGraphDataInDialog=0
AdjustForMagVarInDialog=1
DynamicWeather=2
DownloadWindsAloft=0
DisableTurbulence=0
CLOUD_DRAW_DISTANCE=4
DETAILED_CLOUDS=1
CLOUD_COVERAGE_DENSITY=5
THERMAL_VISUALS=1
[DISPLAY.Device.NVIDIA GeForce GTX 1060.0]
Mode=1920x1080x32
Anisotropic=1
AntiAlias=1
[CONTROLS]
Controls_Default=Standard
Controls_Current=Standard
KBDAIL=64
KBDELEV=64
KBDRUD=64
[TextInfo.1]
Latitude=1,1
Longitude=1,2
Altitude=1,3
Heading=1,4
AirSpeed=1,5
WindDirectionAndSpeed=1,6
[TextInfo.2]
FrameRate=1,1
LockedFrameRate=1,2
GForce=1,3
FuelPercentage=1,4
[TextInfo.3]
Latitude=1,1
Longitude=1,2
Altitude=1,3
Heading=1,4
AirSpeed=1,5
WindDirectionAndSpeed=1,6
FrameRate=2,1
LockedFrameRate=2,2
GForce=2,3
FuelPercentage=2,4
[SlewTextInfo.1]
Latitude=1,1
Longitude=1,2
Altitude=1,3
Heading=1,4
AirSpeed=1,5
[SlewTextInfo.2]
FrameRate=1,1
LockedFrameRate=1,2
[SlewTextInfo.3]
Latitude=1,1
Longitude=1,2
Altitude=1,3
Heading=1,4
AirSpeed=1,5
FrameRate=2,1
LockedFrameRate=2,2
[Trusted]
D:\Microsoft Flight Simulator X\Modules\FSUIPC4.dll.biblhiquzciinwauzitthwnbkteulklrztbhcwkk=1
D:\Microsoft Flight Simulator X\GAUGES\737-400.DLL.nlialwwbckcoaiwawbuqwkqaawhnkqwbbatzahrr=2
D:\Microsoft Flight Simulator X\GAUGES\Boeing777-300.GAU.eaetaluzbbuknwktuoelqoteubrclrrrkborwalk=2
D:\Microsoft Flight Simulator X\GAUGES\Magnetic_Compass.DLL.wbqqqwztoeecoiberqqtnanuiwwtcalttbrurbln=2
D:\Microsoft Flight Simulator X\GAUGES\BoeingGeneric.DLL.lahnwqooworohqnrzrbwbzztcwiqwiatzqzatrtc=2
D:\Microsoft Flight Simulator X\GAUGES\KingAir.DLL.oznzblkwkchternibkhrtkeawcoebnwlrahlzekk=2
D:\Microsoft Flight Simulator X\GAUGES\Cessna172.DLL.eeqhwtkwquzcrnhzwozztzobqelbheckatrlburn=2
D:\Microsoft Flight Simulator X\GAUGES\KingAir_Radio.DLL.ncokuzqoztinrcriaaiwlhqirchrzttbrlzchttr=2
[DynamicHeadMovement]
LonAccelOnHeadLon=-0.020000
LonAccelOnHeadPitch=-0.010000
RollAccelOnHeadLat=0.010000
YawAccelOnHeadLat=-0.100000
RollAccelOnHeadRoll=0.100000
MaxHeadAngle=5.000000
MaxHeadOffset=0.300000
HeadMoveTimeConstant=1.000000
[VirtualCopilot]
VirtualCopilotActive=1
[USERINTERFACE]
ShowAllACPaintSchemes=1
SelectAircraftManufacturer=All
SelectAircraftPublisher=All
SelectAircraftType=All
DisplayFuelAsWeight=1
PageID=1
OpenATCOnCreate=0
SHOW_MISSION_CAPTIONS=0
PAUSE_ON_LOST_FOCUS=0
PROMPT_ON_EXIT=1
SITUATION=FLIGHTS\OTHER\FLTSIM
Map_Orientation=2
[ATC]
ShowATCText=1
COMM_MSG_NONE_COLOR=FFFFFFFF
COMM_MSG_ATC_USER_COLOR=FFB6FFB6
COMM_MSG_USER_ATC_COLOR=FFFFD21B
COMM_MSG_ATC_AI_COLOR=FF00FF00
COMM_MSG_AI_ATC_COLOR=FFFF7840
AutoOpenAirTrafficWindow=1
UsePilotVoice=1
PilotVoice=0
[PointOfInterestSystem]
CycleSetting=0
[SCENERY]
LENSFLARE=0
DAWN_DUSK_SMOOTHING=1
IMAGE_COMPLEXITY=5
[TrafficManager]
AirlineDensity=0
GADensity=0
FreewayDensity=0
ShipsAndFerriesDensity=0
LeisureBoatsDensity=0
IFROnly=0
AIRPORT_SCENERY_DENSITY=3
[TERRAIN]
LOD_RADIUS=4.500000
MESH_COMPLEXITY=69
MESH_RESOLUTION=23
TEXTURE_RESOLUTION=27
AUTOGEN_DENSITY=4
DETAIL_TEXTURE=1
WATER_EFFECTS=7
[AContain]
ShowLabels=1
ShowUserLabel=1
ShowLabelManufacturer=0
ShowLabelModel=0
ShowLabelTailNumber=1
ShowLabelDistance=0
ShowLabelAltitude=1
ShowLabelAirline=0
ShowLabelAirlineAndFlightNumber=0
ShowLabelFlightPlan=0
ShowLabelContainerId=0
ShowLabelAirspeed=0
ShowLabelHeading=0
LabelDelay=1000
LabelColor=FFFF0000
[INTERNATIONAL]
ASLAT=3
ASLON=0
MEASURE=0
[REALISM]
PFactor=0.000000
Torque=0.000000
GyroEffect=0.000000
CrashTolerance=0.000000
General=0.000000
UnlimitedFuel=False
TrueAirspeed=False
AutoCoord=False
RealMixture=False
StressDamage=False
GEffect=False
ManualLights=False
GyroDrift=False
CrashWithDyn=False
CrashDetection=False
AutoTrim=False
[SIM]
SYSCLOCK=1
[STARTUP]
DEMO=0
SHOW_OPENING_SCREEN=1
STARTUP_DEMO=
LoadWindow=1
[FACILITIES]
COUNTRY=
STATE=
CITY=
GTL_BUTTON=1647
[Misc]
Com_Rate=7
[FlightPlanMap]
LineWidth=2
SHOW_AIRPORTS=1
SHOW_VORS=1
SHOW_NDBS=1
SHOW_APPROACHES=1
SHOW_INTERSECTIONS=1
SHOW_VICTOR=0
SHOW_JET=0
SHOW_AIRSPACE=1
SHOW_FLIGHTPLAN=1
SHOW_WEATHERSTATIONS=1
SHOW_WEATHERSYSTEMS=1
SHOW_DATATAGS=1
SHOW_TERRAIN=1
show_waypoints=1
show_airways=1
show_markers=1
show_volume_boundaries=1
show_ac_twr=1
[MAPVIEW_MAP]
SHOW_AIRPORTS=1
SHOW_VORS=1
SHOW_NDBS=1
SHOW_APPROACHES=1
SHOW_INTERSECTIONS=0
SHOW_VICTOR=0
SHOW_JET=0
SHOW_AIRSPACE=1
SHOW_FLIGHTPLAN=1
SHOW_WEATHERSTATIONS=1
SHOW_WEATHERSYSTEMS=1
SHOW_DATATAGS=1
SHOW_TERRAIN=1
show_flight_history=1
[MULTIPLAYER]
condAccoutPassword=0
VoiceVolume=-0.000000
By Luke Kolin 837789
#511575
Aharon Dayan 1090798 wrote:No I am showing all of you what those two screenshots from old laptop looked like.


It would be very helpful to show what the new computer looks like as well. A picture is worth a thousand words.

[TERRAIN]
LOD_RADIUS=4.500000
MESH_COMPLEXITY=69
MESH_RESOLUTION=23
TEXTURE_RESOLUTION=27
AUTOGEN_DENSITY=4
DETAIL_TEXTURE=1
WATER_EFFECTS=7


If I had to guess, your LOD radius should go up to 5.0 and increase the mesh complexity to 100.

Cheers!

Luke
By Aharon Dayan 1090798
#511600
Luke Kolin 837789 wrote:It would be very helpful to show what the new computer looks like as well. A picture is worth a thousand words.


The new screenshots from new computer are in Vatsim forums' screenshot sub forum since 12/2016. Ground textures can be embarrassing.


Luke Kolin 837789 wrote: LOD_RADIUS=4.500000 MESH_COMPLEXITY=69
If I had to guess, your LOD radius should go up to 5.0 and increase the mesh complexity to 100.


Thanks for tips. Should I use the number 5.0 or 5.00000 for LOD radius since it says 4.500000??

Regards,

Aharon
By Aharon Dayan 1090798
#511848 Ok ok ok ok ok

After studying all suggestions and tips, I have decided to change in fsx.cfg texture max load from 1024 to 4096, LOD Radius from 4.50000 to 5.0, and TEXTURE_BANDWIDTH_MULT from 40 to 80 using notepad under administrative rights.

I saved the fsx.cfg and then opened to read to be sure the numbers were properly saved.

Then I flew a flight and completed it successfully. When I looked at fsx.cfg, I was surprised to see that it went back to original numbers instead of my requested numbers.

I have no idea why it happened. I changed again to my numbers and then flew a successful fight. Then I checked fsx.cfg only to see it went back to original numbers instead of using my numbers.

Anybody got idea why?? How do I make fsx.cfg accept my numbers?

Regards,

Aharon
By marcus holmes 815851
#511941 If you change the setting in the cfg file, then go into FSX and then into the Display setting menu it will reset some of your setting. Try avoid going into the FSX display settings when in FSX. You problem has nothing to do with your max texture load, putting it to 4096 is pointless unless you have scenery that uses 4096, I think only one of two sceneries use 4096, just stick to 1024 you will not see much difference and you will save memory.
Your problem looks like your Anisotropic filter is set too low. Within FSX display setting set the Anisotropic to the highest setting.
Do you use Nvidia Inspector?
By Aharon Dayan 1090798
#511998
marcus holmes 815851 wrote:Your problem looks like your Anisotropic filter is set too low. Within FSX display setting set the Anisotropic to the highest setting.


How do I increase more? I increased im NVidia settings from 8x to 16x..

I do not use Nvidia Inspector because my new gaming laptop has tons of features being interwoven to point that I do not want to mess it up.

All I want is to find CORRECT settings that will result into crisp sharp ground textures of cities and towns. There is nothing wrong with my very powerful laptop but the problem is how to find correct settings to utilize mighty strength of the powerful laptop to have sharp ground textures of cities and towns.

If my 6 year old laptop with 12 GB ram, 2 GB dedicated GT 580 Cuda NiVidia video ram, i7 processor at 2.12 mhz and 750 GB 7,200 rpm hard drive could without any problem create crisp sharp ground textures of towns and cities, then my new powerful laptop with 16 GB ram with fastest memory chips, 6 GB dedicated GTX1060 video ram, Latest 6th Gen. Skylark Intel® Core™ i7 processor at 3.20 mhz, and 1 TB 7,200 rpm hard drive should be able to do same thing. That is all I am asking for. I am not interested in maxing out. I am interested in making sure ground textures of towns and cities are CRISP SHARP for sake of beauty of screenshots.

Regards,

Aharon
By Brad Lee 971630
#511999
Aharon Dayan 1090798 wrote:All I want is to find CORRECT settings that will result into crisp sharp ground textures of cities and towns. There is nothing wrong with my very powerful laptop but the problem is how to find correct settings to utilize mighty strength of the powerful laptop to have sharp ground textures of cities and towns.


When you say crisp and sharp, do you in reality mean high detail? If so then you'll likely need to get third-party scenery add-ons, because with FSX being A.) As old as it is, B.) Designed for 32-bit software and thus encountering the 4GB memory limit, and C.) Designed to be processor-heavy and not GPU-heavy, there's only so much that vanilla FSX can do in terms of its textures not looking like mud.

Additionally, remember that the textures are designed to be viewed at altitude, not up close at ground level. Same idea as when you zoom in too much on a picture and it turns pixelated.

I'm still in the search for good scenery add-ons myself, so I will leave the recommendations to others.