BRIAN MUJICA Posted January 29, 2021 at 10:32 PM Posted January 29, 2021 at 10:32 PM (edited) I have noticed that when I connect to Vpilot fps goes from 55 to 35, gpu from 99% to 70%. Sometimes when I am flying as soon as Vpilot catches atc coverage gpu can drop from 60% to 30% usage, thus making it unplayable. I use MSI afterburner to monitor the performance and clearly something is off. At first I thought it was a MSFS update , but after flying around 40 hours without Vpilot without having any performance issues, I am now certain it's Vpilot causing it. Edited January 29, 2021 at 10:33 PM by BRIAN MUJICA Link to comment Share on other sites More sharing options...
Robert Ericsson Posted February 4, 2021 at 06:44 PM Posted February 4, 2021 at 06:44 PM I have this problems too in P3DV5. Tried just now to fly from London, 45 fps without Vpilot/Vatsim, 20 fsp online. Is it Vpilot or Vatsim who causes this? Link to comment Share on other sites More sharing options...
Ross Carlson Posted February 4, 2021 at 07:42 PM Posted February 4, 2021 at 07:42 PM On 1/29/2021 at 5:32 PM, BRIAN MUJICA said: as soon as Vpilot catches atc coverage gpu can drop from 60% to 30% usage That doesn't make any sense ... I don't see how being in range of ATC can have any effect on your GPU usage. Does this happen only when there are other aircraft nearby (check the .aircraft list) ? Developer: vPilot, VRC, vSTARS, vERAM, VAT-Spy Senior Controller, Boston Virtual ARTCC Link to comment Share on other sites More sharing options...
Koen Meier Posted February 4, 2021 at 10:32 PM Posted February 4, 2021 at 10:32 PM 3 hours ago, Robert Ericsson said: I have this problems too in P3DV5. Tried just now to fly from London, 45 fps without Vpilot/Vatsim, 20 fsp online. Is it Vpilot or Vatsim who causes this? Check your model matching as you don’t want to use for example fslabs models for ai. Link to comment Share on other sites More sharing options...
BRIAN MUJICA Posted February 15, 2021 at 07:37 PM Author Posted February 15, 2021 at 07:37 PM On 2/4/2021 at 8:42 PM, Ross Carlson said: That doesn't make any sense ... I don't see how being in range of ATC can have any effect on your GPU usage. Does this happen only when there are other aircraft nearby (check the .aircraft list) ? It did not make sense for me either, I just did not know what was really happening. It's been almost a month and I have not encountered any problems with Vpilot. It has been overall a good experience. However, I reduced the aircraft display distance and the amount of aircraft to display. I am not an expert on the software but I did notice that performance decrease when there's significant amount of traffic (as expected). Sorry for the inconvenience. Link to comment Share on other sites More sharing options...
Robert Shearman Jr Posted February 16, 2021 at 01:44 AM Posted February 16, 2021 at 01:44 AM As additional info, make sure that your model matching excludes any incredibly detailed add-on planes, and includes only "AI models" (stripped-down models which, by design, appear good enough from the outside but include no interior modeling, cockpit systems, etcetera). Your pilot client does not need to spawn in 15 iterations of a fully-modeled detailed plane (FSLabs, PMDG, etcetera) which you'll only be seeing from dozens or hundreds of yards away. Doing so is not only a practical waste but can significantly impact FPS. Cheers, -R. Link to comment Share on other sites More sharing options...
Faisal Saleh Alquraishi Posted February 19, 2021 at 04:06 PM Posted February 19, 2021 at 04:06 PM On 2/4/2021 at 10:42 PM, Ross Carlson said: That doesn't make any sense ... I don't see how being in range of ATC can have any effect on your GPU usage. Does this happen only when there are other aircraft nearby (check the .aircraft list) ? I also have noticed 5-10 frames drop when connecting to the network, with no atc but some VATSIM traffic. This started to happen after the latest FS2020 update. Link to comment Share on other sites More sharing options...
Martin Kamenicky Posted October 25, 2021 at 02:17 PM Posted October 25, 2021 at 02:17 PM On 2/16/2021 at 2:44 AM, Robert Shearman Jr said: As additional info, make sure that your model matching excludes any incredibly detailed add-on planes, and includes only "AI models" (stripped-down models which, by design, appear good enough from the outside but include no interior modeling, cockpit systems, etcetera). Your pilot client does not need to spawn in 15 iterations of a fully-modeled detailed plane (FSLabs, PMDG, etcetera) which you'll only be seeing from dozens or hundreds of yards away. Doing so is not only a practical waste but can significantly impact FPS. How can I check out, that my Vpilot does not show different types of Aircrafts ? Where can I find it ? Link to comment Share on other sites More sharing options...
Robert Shearman Jr Posted October 27, 2021 at 01:00 PM Posted October 27, 2021 at 01:00 PM Under Settings and Model Matching. With FSX and P3D, you can expand the list of models to see everything vPilot found, and uncheck anything which represents a detailed complete model. With MSFS2020 by default vPilot only uses the default AI models, but, you might have some custom .vmr rules which unwisely use fully-detailed models to represent others. You would have to open those .vmr files in a text editor to see that. Cheers, -R. Link to comment Share on other sites More sharing options...
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