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It would require everyone's pilot client to constantly send position updates to the server for ALL ground vehicles it was creating -- then, everyone's pilot client ALSO to RECEIVE position updates for ALL other pilots' ground vehicles, place those vehicles in the sim, represent them properly, animate them properly, move them properly, etcetera.  Not everyone on VATSIM uses the same sim (we have people connecting with FS9, FSX, MSFS2020, XP10, XP11, various versions of P3D, and even FlightGear) so this functionality would need to be cross-platform.  And can you imagine the bandwidth AND framerate hit you'd take every time you got close to an airport? 

In other words: (a) it wouldn't be nearly as simple as you think, and (b) it'd be a huge "no thanks" from me. 

Cheers,

-R.

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the upcoming position update frequency is already something that could hit users negativly during big events with a lot of AI. now add ground vehicles. it would be stutterfest for all. i dont really like that.

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