Kristof Ferenczi Posted August 13, 2022 at 03:43 PM Posted August 13, 2022 at 03:43 PM Hello, Have we begun to consider integrating VPilot as an APP inside the sim? Similar to NavAid having their own app of charts added to the floating tool bar. Or NeoFly adding their own app to use as a flight map. Or is the client specifically more powerful and needs a standalone program to run? I figured it might be easier to have the in game floating tool bar bring up VPilot as an integrated program versus switching between windows to access it. Link to comment Share on other sites More sharing options...
Ross Carlson Posted August 13, 2022 at 04:30 PM Posted August 13, 2022 at 04:30 PM 42 minutes ago, Kristof Ferenczi said: Or is the client specifically more powerful and needs a standalone program to run? It doesn't really work that way ... vPilot would use essentially the same amount of system resources (CPU and memory) whether it was a standalone app or built into the sim. And vPilot is a very lightweight application compared to the sim itself, of course. The reason vPilot is a separate app is because it is written in a programming language that cannot be used to write "modules" that run inside the various sims that vPilot works with. (FSX, P3D, and MSFS.) Also, many people like to run vPilot on a separate computer. So, no, I'm not considering making vPilot built into MSFS. It certainly could be done, but it's not something I'm interested in taking on. Developer: vPilot, VRC, vSTARS, vERAM, VAT-Spy Senior Controller, Boston Virtual ARTCC Link to comment Share on other sites More sharing options...
SaltLife Posted August 14, 2022 at 01:04 PM Posted August 14, 2022 at 01:04 PM 20 hours ago, Ross Carlson said: It doesn't really work that way ... vPilot would use essentially the same amount of system resources (CPU and memory) whether it was a standalone app or built into the sim. And vPilot is a very lightweight application compared to the sim itself, of course. The reason vPilot is a separate app is because it is written in a programming language that cannot be used to write "modules" that run inside the various sims that vPilot works with. (FSX, P3D, and MSFS.) Also, many people like to run vPilot on a separate computer. So, no, I'm not considering making vPilot built into MSFS. It certainly could be done, but it's not something I'm interested in taking on. I gotcha, makes sense now!!! Link to comment Share on other sites More sharing options...
Recommended Posts