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FSX Aircraft fly nose high


Thomas Brown 932428
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Thomas Brown 932428
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Is it just me or do the ac in FSX seem to have a nose high attitude? During landing more flap extension is needed to fly level and in level flight the nose is pitched up 10 degrees. Some one said something about tinkering with the drag scalar in the confg file, bad idea, I wound up in earth orbit in a 737-800 (1055000ft!) something I never expected. Anyway not only is it annoying, during climbout after t/o I've stalled out many times form the nose pitching even higher. I know there must be a fix or some one else that has this problem, any help is appreciated.

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  • 4 weeks later...
Lance Hutchinson 960395
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I haven't noticed this, but I don't fly many of the FSX default aircraft - only addons (PMDG 744X, Eaglesoft SR22). If you are noticing a tendency towards a large nose-up attitude after take-off without much back pressure on the controls, I'd first check the elevator trim to make sure this isn't the culprit.

Lance Hutchinson

ZOA_LH_C3

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Thomas Brown 932428
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I haven't noticed this, but I don't fly many of the FSX default aircraft - only addons (PMDG 744X, Eaglesoft SR22). If you are noticing a tendency towards a large nose-up attitude after take-off without much back pressure on the controls, I'd first check the elevator trim to make sure this isn't the culprit.

 

I've checked the trim and it was fine. I have reinstalled FSX and once again tinkered with the induced drag scalar (changing it from 1.201 to 0.9) this seems to have solved the problem with all but one of the aircraft. The UPS 747-400 still pitches up at t/o and on landing the only way to control speed is to leave the brakes extended, still working on that one. Thanks for the help though.

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