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EuroScope 3.1 is available for public


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Version 3.0 was introduced more than a year ago in March 2008. Since then my team and myself never stopped adding new ideas and implementing new features to EuroScope. As we were a bit uncontrolled on what should be available in the next release we simply lost the momentum several time to become public for a favor of some new functions. We are still full of ideas and requests, but finally we decided to make a stop and prepare the next public release. If we were alone we would have fixed more things we would have added some more gadgets to the program. Therefore the beta team feels this is not the final version. But we know that it if far more better than version 3.0, and we would like to share the joy of controlling with EuroScope 3.1 with all the controllers of VATSIM.

 

Some highlights of the new features:

  • - Plug-in development environment: Probably the biggest innovation in this release. Using it you can create your own DLLs that can be loaded into EuroScope. As a programmer you can access nearly all the information available about planes, flight plans, controllers around. You are free to make code to add elements to a TAG, draw your own graphics to the radar screen or simply create a complete new view of the traffic. Some plug-ins are available as source code in the installer package.

  • - Professional radar simulation: The main idea is to forget some data we receive from the VATSIM servers and simulate how the radar stations receive back data from the planes, how these data is correlated to the flight plans sent. And if all work fine you can [Mod - Happy Thoughts]ociate a radar position to a flight plan (actually a plane). You can define antenna positions, hole areas, primary and secondary ranges, A+C and S mode transponder readouts. You also have simulated flight plan track display.

  • - Complete new TAG types to follow the new possibilities.

  • - New simulator features:
    • - Connect to SweatBox server

  • - More than 100 AC performance data is stored in EuroScope with the possibility to change them in the scenario file

  • - Accurate handling of the AC in high flight levels (simulating IAS and Mach change)

  • - Integration with Craig Phillip's ASE editor and scenario file repository (download scenario directly from there)

  • - Local FSD support for simulation sessions

  • - Automatic sector file publication and download.

  • - Metric units.

  • - Full VATSIM server status check at startup.

  • - The possibility to individually confirm all message types.

  • - The voice aliases: It is a complete new (and I hope revolutionally) way to control text only aircraft. We combined the Microsoft Speech Recognition SDK with a regular expression like grammar definition (with sounds like capabilities). These items altogether make the voice recognition stable and precise enough to be used for text only aircraft.

  • - Arrival and flight plan lists.

  • - Support of VRC's SCT2 format files.

  • - All symbols are now freely editable via the symbology settings dialog.

  • - The autotext messages are using aliases to allow changing them.

And many many more fixes and new features.

 

Have you ever imagined you could control virtual flights as real as it gets?

Download the latest version of Euroscope (http://www.euroscope.hu) and see for yourself.

Gergely.

EuroScope developer

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  • 4 weeks later...

Thanks Gergely;

 

Your work on the plugin architecture has made possible the most realistic implementation of TAAATS to date outside the actual trainers, including radar, ADS-B and non-radar simulation.

 

TAAATS, The Australian Advanced Air Traffic System, is used to control airspace over more than 11% of the worlds surface.

 

Thankyou! The local Real World ATC are blown away.

 

And thanks to Jake Saw for his great work coding the plugin, especially as he did it in his final year at High School only breaking for his final exams!

 

TAAATSMod by Jake Saw.

 

preview.jpg

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  • 2 months later...
Thanks Gergely;

 

Your work on the plugin architecture has made possible the most realistic implementation of TAAATS to date outside the actual trainers, including radar, ADS-B and non-radar simulation.

 

TAAATS, The Australian Advanced Air Traffic System, is used to control airspace over more than 11% of the worlds surface.

 

Thankyou! The local Real World ATC are blown away.

 

And thanks to Jake Saw for his great work coding the plugin, especially as he did it in his final year at High School only breaking for his final exams!

 

TAAATSMod by Jake Saw.

 

 

How are you simulating ADS-B?

i7-4770K CPU 3.5GHz / 32GB RAM / Win7 Ultimate / EVGA GEFORCE GTX780

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