Andrew Miller 873677 Posted February 19, 2010 at 03:13 AM Posted February 19, 2010 at 03:13 AM I'm creating an application to be able to create sector files What sort of ideas do you guys have? I would like to have a way to import data from, and I'm not sure what the best option would be, since this data is no longer free. Would being able to place objects and draw shapes on the form be beneficial? What sort of tools for creating/editing a sector file would be helpful> Andrew Miller Link to comment Share on other sites More sharing options...
Julian Hoffman 850174 Posted February 23, 2010 at 05:15 PM Posted February 23, 2010 at 05:15 PM Drawing shapes would be useful in drawing airport diagrams. Julian Hoffman ZAN ARTCC - DATM VATSIM Hit Squad Member VATSIM Network Supervisor Link to comment Share on other sites More sharing options...
Ross Carlson Posted February 23, 2010 at 05:20 PM Posted February 23, 2010 at 05:20 PM Being able to define a center point, radius, starting angle and ending angle to draw an arc would be useful for drawing cl[Mod - Happy Thoughts] B/C/D airspace boundaries. Being able to specify the center of the arc as a lat/lon pair or a VOR or Airport would be extra helpful. Developer: vPilot, VRC, vSTARS, vERAM, VAT-Spy Senior Controller, Boston Virtual ARTCC Link to comment Share on other sites More sharing options...
Johan Grauers Posted February 23, 2010 at 08:02 PM Posted February 23, 2010 at 08:02 PM Specifiying ground layouts easily would really help. Drawing taxiways and marking stands etc. And something I'd like is also if it's possible to specify things like gr[Mod - Happy Thoughts] and buildings. That way you can make gnd files wich will look ggreat (green between taxiways, grey buildings, black surrondings etc). Johan Grauers Event Coordinator - vACC Scandinavia Link to comment Share on other sites More sharing options...
Anthony Baker 1080999 Posted February 23, 2010 at 10:01 PM Posted February 23, 2010 at 10:01 PM a way to use a jpg. or pdf. of the airport diagram as a background and have it so that zoom will match the diagram (correct scale) ZAU S-2, Major Certified ZAU S-1 Mentor (Disclaimer: the post above does not necessarily express the opinion or stance of ZAU or ZAUs training program, this view is made by me and me alone) Link to comment Share on other sites More sharing options...
Andrew Miller 873677 Posted February 24, 2010 at 06:00 AM Author Posted February 24, 2010 at 06:00 AM Being able to define a center point, radius, starting angle and ending angle to draw an arc would be useful for drawing cl[Mod - Happy Thoughts] B/C/D airspace boundaries. Being able to specify the center of the arc as a lat/lon pair or a VOR or Airport would be extra helpful. Shapes is definitely something that will be created, this is one of the limitations of the file format without using a program to do this. Great idea around the lat/long pair. I plan to have every object selectable, and the coordinates can be manually changed via right clicking on the object and going to the properties window. New objects can be placed by simply selecting what type of object you want(fix, vor, etc) and clicking on the map. In order to save your progress on the file, I'm going to have to save as another file format, then be able to "export" as a .sct2 file when finished. This is so the properties of the shapes and settings are maintained. Also, this will be a long project. I have no DirectX experience, so it is a learning experience. Andrew Miller Link to comment Share on other sites More sharing options...
Wade Williams 877539 Posted February 24, 2010 at 02:39 PM Posted February 24, 2010 at 02:39 PM I plan to have every object selectable, and the coordinates can be manually changed via right clicking on the object and going to the properties window. That's an OK idea, but try to think about the user and not make it a typical Windows program. In other words don't make right-clicking and selecting properties the only way to edit the location. It's fine for one point, but when you've got 200 points to edit, people will be cursing your name. Instead, perhaps create a floating "command-window" where the user could type the lat/long in some shorthand and then apply it. Link to comment Share on other sites More sharing options...
Stefan Hueneburg 1062056 Posted February 24, 2010 at 03:32 PM Posted February 24, 2010 at 03:32 PM Another idea would be to create a sector file preprocessor which can read a meta sector file language and convert it into a valid sector file format. And these high level meta language would include fancy stuff like airspaces, arcs, circles, holdings etc. what the the sector file format doesnt know. Join us in #vatsim @ irc.quakenet.org - the IRC chat for every VATsimmer. Link to comment Share on other sites More sharing options...
Julian Hoffman 850174 Posted February 24, 2010 at 04:46 PM Posted February 24, 2010 at 04:46 PM I'm fairly certain that the drawing of gr[Mod - Happy Thoughts] and whatnot isn't possible in VRC/ASRC files, and only in Euroscope.... could be wrong though. Julian Hoffman ZAN ARTCC - DATM VATSIM Hit Squad Member VATSIM Network Supervisor Link to comment Share on other sites More sharing options...
Andrew Miller 873677 Posted February 24, 2010 at 05:13 PM Author Posted February 24, 2010 at 05:13 PM Another idea would be to create a sector file preprocessor which can read a meta sector file language and convert it into a valid sector file format. And these high level meta language would include fancy stuff like airspaces, arcs, circles, holdings etc. what the the sector file format doesnt know. What is this meta language? I'm looking for a method to import some data, but I am not sure what people would have access to. Andrew Miller Link to comment Share on other sites More sharing options...
Cameron Negrete Posted February 24, 2010 at 07:51 PM Posted February 24, 2010 at 07:51 PM I'm fairly certain that the drawing of gr[Mod - Happy Thoughts] and whatnot isn't possible in VRC/ASRC files, and only in Euroscope.... could be wrong though. regions in sct2 files. Link to comment Share on other sites More sharing options...
Johan Grauers Posted February 24, 2010 at 08:12 PM Posted February 24, 2010 at 08:12 PM I'm fairly certain that the drawing of gr[Mod - Happy Thoughts] and whatnot isn't possible in VRC/ASRC files, and only in Euroscope.... could be wrong though. Take a look at these screens then creds to Callum McLoughlin Creds to Martin Loxbo (even though I could have taken that one myself since I use that file while controlling ESSA ) Johan Grauers Event Coordinator - vACC Scandinavia Link to comment Share on other sites More sharing options...
Martin Loxbo Posted February 24, 2010 at 09:58 PM Posted February 24, 2010 at 09:58 PM I took the picture but I didn't make the file! Martin Loxbo Director Sweden FIR VATSIM Scandinavia Link to comment Share on other sites More sharing options...
Julian Hoffman 850174 Posted February 25, 2010 at 03:42 PM Posted February 25, 2010 at 03:42 PM You just proved my point.... only in Euroscope... Julian Hoffman ZAN ARTCC - DATM VATSIM Hit Squad Member VATSIM Network Supervisor Link to comment Share on other sites More sharing options...
Ross Carlson Posted February 25, 2010 at 03:57 PM Posted February 25, 2010 at 03:57 PM You just proved my point.... only in Euroscope... I created the .sct2 extensions for VRC, and Gergely implemented them in Euroscope, along with his own extensions. Here are some examples in VRC: http://www.metacraft.com/VRC/forums/viewtopic.php?t=2138 http://www.metacraft.com/VRC/forums/viewtopic.php?t=2160 Developer: vPilot, VRC, vSTARS, vERAM, VAT-Spy Senior Controller, Boston Virtual ARTCC Link to comment Share on other sites More sharing options...
Julian Hoffman 850174 Posted February 25, 2010 at 10:13 PM Posted February 25, 2010 at 10:13 PM Gotcha, thank you. However, as far as gr[Mod - Happy Thoughts] and whatnot goes, I think that's kind of pointless. I mean, does it really matter if it's gr[Mod - Happy Thoughts] or a huge iron barrier in between taxiways? You're not taxiing them there anyways. Julian Hoffman ZAN ARTCC - DATM VATSIM Hit Squad Member VATSIM Network Supervisor Link to comment Share on other sites More sharing options...
Kyprianos Biris Posted February 26, 2010 at 11:55 AM Posted February 26, 2010 at 11:55 AM The most useful tool that GNDMaker http://gndmaker.homelinux.net/ (with which I designed few sectors) used to have/has was the ability to slew with MSFS around the scenery at top view and by using the red center cross with each joystick keypress generate a point of a polyline or an individual point at the cross (MSFS) location. This allowed for accurate scenery depiction. Also something else useful: ability to reduce (round out) the coastline points from files extracted by coastline extractor http://rimmer.ngdc.noaa.gov/ I remember that when I made the sector for Greece with the dozens of islands the 1:5,000,000 was too decluttered for reality but the next available of 1:2,000,000 too heavy. A friend managed to reduce some thousands of points without affecting the overall image. Hellenic vACC | Olympic Air Virtual Europe Region Director 2001-2011 Pilot: P5 | ATC: C3 Link to comment Share on other sites More sharing options...
Freek Vandeursen 1101105 Posted February 26, 2010 at 03:03 PM Posted February 26, 2010 at 03:03 PM Don't know if it has been suggested / tried / done before, but wouldn't it be possible to have a program that converts an AFCAD file to a Sector file? Link to comment Share on other sites More sharing options...
Luca Benelli Posted February 26, 2010 at 07:08 PM Posted February 26, 2010 at 07:08 PM Some function to neatly place text sort of distance bearing to the middle of a segment... Luca Benelli - C3 - P2 Link to comment Share on other sites More sharing options...
Anthony Baker 1080999 Posted February 27, 2010 at 01:33 AM Posted February 27, 2010 at 01:33 AM a bgl to sector file converter (extract the bgl to xml and then xml to .sct(2) ZAU S-2, Major Certified ZAU S-1 Mentor (Disclaimer: the post above does not necessarily express the opinion or stance of ZAU or ZAUs training program, this view is made by me and me alone) Link to comment Share on other sites More sharing options...
Karl Kornel 964857 Posted March 8, 2010 at 03:17 AM Posted March 8, 2010 at 03:17 AM Hello! For the graphical airport-level stuff, like making the airport layouts, I wonder if it wouldn't be better to just take the data the X-Plane uses? X-Plane maintains a site that provides updated airport & navigational data. One of my side projects is to make a tool that extracts the navigational data (fixes, VORs, NDBs, and airways) into sector-file format, but there is one area that I can not do: I don't have the skills needed to convert the airport layout data. X-Plane's airport data is kept in a single, already-docomeented, text file. The airport data file contains everything about the airport that is no more than a few feet off of the ground. In other words, if you take an airport, remove the aircraft, vehicles, and buildings, what you have left is what is in X-Plane's airport data file. There are a few things we wouldn't be able to use (like taxi signs, for example), but everything else, from the airport layout to the taxiway edge lighting and centerlines, could be converted into sector file format. The reason I'm suggesting this is, not just because it means your sector file would match X-Plane scenery, it also means that you'll be able to use an already-existing tool to maintain the airport layouts. X-Plane has a companion tool called World Editor, which gives you a graphic interface for making airport layouts. You can make your airport layout in World Editor (or, more likely, enhance the existing airport layout), save the results, and run the airport data file through a converter. Unfortunately, the conversion is not as easy as it sounds. For example, every curve is stored as a series of Bézier curve control points. The conversion program would have to read the data and create a series of small line segments to create the actual curve. That, and other graphic stuff, is way out of my area. A. Karl Kornel - vZID C1, FE, and Mentor Smoke Bomb! POOF Link to comment Share on other sites More sharing options...
Anthony Baker 1080999 Posted March 16, 2010 at 01:14 AM Posted March 16, 2010 at 01:14 AM bump Andrew, How's it going with the program? ZAU S-2, Major Certified ZAU S-1 Mentor (Disclaimer: the post above does not necessarily express the opinion or stance of ZAU or ZAUs training program, this view is made by me and me alone) Link to comment Share on other sites More sharing options...
Nicholas Taylor 1104922 Posted March 16, 2010 at 01:50 AM Posted March 16, 2010 at 01:50 AM Hello! For the graphical airport-level stuff, like making the airport layouts, I wonder if it wouldn't be better to just take the data the X-Plane uses? X-Plane maintains a site that provides updated airport & navigational data. One of my side projects is to make a tool that extracts the navigational data (fixes, VORs, NDBs, and airways) into sector-file format, but there is one area that I can not do: I don't have the skills needed to convert the airport layout data. X-Plane's airport data is kept in a single, already-docomeented, text file. The airport data file contains everything about the airport that is no more than a few feet off of the ground. In other words, if you take an airport, remove the aircraft, vehicles, and buildings, what you have left is what is in X-Plane's airport data file. There are a few things we wouldn't be able to use (like taxi signs, for example), but everything else, from the airport layout to the taxiway edge lighting and centerlines, could be converted into sector file format. The reason I'm suggesting this is, not just because it means your sector file would match X-Plane scenery, it also means that you'll be able to use an already-existing tool to maintain the airport layouts. X-Plane has a companion tool called World Editor, which gives you a graphic interface for making airport layouts. You can make your airport layout in World Editor (or, more likely, enhance the existing airport layout), save the results, and run the airport data file through a converter. Unfortunately, the conversion is not as easy as it sounds. For example, every curve is stored as a series of Bézier curve control points. The conversion program would have to read the data and create a series of small line segments to create the actual curve. That, and other graphic stuff, is way out of my area. Andrew, please take heed to this. To be able to use this data would be amazing. Nicholas Taylor vZAU INS Link to comment Share on other sites More sharing options...
Andrew Miller 873677 Posted March 16, 2010 at 01:32 PM Author Posted March 16, 2010 at 01:32 PM I am still in the very early stages and haven't really accomplished much successful code. I am an X-Plane user myself so I thought of either writing a plugin to follow your movements, or pull the data stored in the simulator. I plan on having a way to draw shapes automatically, without having to draw hundreds of lines. Making a circle now in the .sct format is not easy without scripting. Things have slowed down at work so I am just getting back at this and will start diving into it. Andrew Miller Link to comment Share on other sites More sharing options...
Andrew Miller 873677 Posted March 22, 2010 at 03:34 AM Author Posted March 22, 2010 at 03:34 AM So far, I have opened the sector file and loaded and displayed the VORs on the screen. I am using the QT toolkit, meaning that this application will be opensource, and will execute on all 3 platforms. I'm thinking the best way to have the most recent data is to do an AIRAC import, but I'm not sure of the best way to go about this. Should I contact Navigraph to determine if they want to add another format for my application, or should I go off of one that already exists? Andrew Miller Link to comment Share on other sites More sharing options...
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