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Running vPilot on a second networked computer? Please read!


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Sounds like a broadcasting issue.

 

Is it possible that vPilot is broadcasting over the entire network instead of just to the FS PC? I know this shouldn't happen because of the Simconnect, but it sure sounds like it.

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VATSIM: P1|C3

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Morten and Herby, can you try running vPilot on the same computer as FSX and see if it is much smoother?
Done

And it is absolutely smooth when vpilot runs on the same rig than FS. Same fps than the simulator and no stuttering at all.

Here are the specs of my FSX rig: Gigabyte Z77X-D3H - [email protected] - 8GB Gskill trident 2400MHz - Asus GTX 660 Ti Direct CU

The other computer is a virtual machine (Parallels desktop) running on a MBP retina.

The 2 computer are linked via gigabit ethernet.

 

Hope it helps

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Hi Ross,

 

Just to also add input to this thread. I'm running vPilot (great bit of work by the way!) on a networked machine, and the movement is very stuttery.... in fact I've noticed they tend to make 2 or 3 "jumps" and then be fluid for 1/3 second or so and then repeat.... I also run AS Next and BAV ACARS software on the remote machine but have also tried just running vPilot and nothing changes

 

Running vPilot on the main FSX machine is silky smooth.... but as I'm running on 3x monitors in full screen I can't work out how I can use vPilot on that - so any sort of insight to how to make the networked scenario smooth would be greatly appreciated.

 

Like I said though, top job on the software.

 

Best

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stutters here too

P3D v2.2 machine

i7 3770K not OC

32G RAM

256SSD with W7 64 bit

500G SSD running P3d v2.2

GPU

two ASUS GTX780s in SLI mode running three 2560x1440 monitors .

 

i5

intel gpu

16G ram

 

stutters in windowed and full screen.

Edited by Guest

Regards

Rob

P1/P2/P3 /C3/ VATAME1 (retired)

812419

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Morten and Herby, can you try running vPilot on the same computer as FSX and see if it is much smoother?

 

Ross, I confirm it is smooth on the main. The stutters on networked is not depending the other load on SimConnect or FSUIPC/WideFS, I tried solo, then added sequentially BAV ACARS, ASN, Aivlasoft EFB and Plan-G.

 

Cheers,

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  • 2 weeks later...
When Simconnect is used via network and not properly configured, Simconnect tries to connect and blocks for a looooong time. We had a similar issue with our client (frozen gui) and made the connection asynchron because of that.

 

So is your vpilot now running smooth on a remote pc now? If so please explain what you did to fix it

Cheers

Riche

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When Simconnect is used via network and not properly configured, Simconnect tries to connect and blocks for a looooong time. We had a similar issue with our client (frozen gui) and made the connection asynchron because of that.

 

So is your vpilot now running smooth on a remote pc now? If so please explain what you did to fix it

Cheers

Riche

 

He's talking about Swift, not vPilot. And he's not referring to smooth movement of aircraft, he's just talking about the problem of the GUI freezing when you run it on a network and you don't have SimConnect configured right, or FSX isn't running yet.

 

I have a solution for the smooth movement which I'll be releasing soon as an open beta version.

Developer: vPilot, VRC, vSTARS, vERAM, VAT-Spy

Senior Controller, Boston Virtual ARTCC

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I have a solution for the smooth movement which I'll be releasing soon as an open beta version.

 

Excellent news Ross, I'm enjoying vPilot very much, it's performing brilliantly on my networked setup, except for the movement of the AI. If you can solve this, I truly bow my head

 

Cheers,

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