Todd Malek 893834 0 Posted May 5, 2014 Share Posted May 5, 2014 Remind me to ask you to build my next machine! Anytime! Cheers, Todd. VATSIM: P1 Link to post Share on other sites
Marc Wheeler 0 Posted May 5, 2014 Share Posted May 5, 2014 Sounds like a broadcasting issue. Is it possible that vPilot is broadcasting over the entire network instead of just to the FS PC? I know this shouldn't happen because of the Simconnect, but it sure sounds like it. VATSIM: P2|C3 Link to post Share on other sites
Ross Carlson 160 Posted May 5, 2014 Share Posted May 5, 2014 vPilot doesn't do anything with the local network. That's all SimConnect territory. I seriously doubt that it uses broadcast packets, since you have to specify the server IP in your cfg file. Developer: vPilot, VRC, vSTARS, vERAM, VAT-Spy Senior Controller, Boston Virtual ARTCC Link to post Share on other sites
Herby GORE 1217546 0 Posted May 5, 2014 Share Posted May 5, 2014 Morten and Herby, can you try running vPilot on the same computer as FSX and see if it is much smoother?Done And it is absolutely smooth when vpilot runs on the same rig than FS. Same fps than the simulator and no stuttering at all. Here are the specs of my FSX rig: Gigabyte Z77X-D3H - [email protected] - 8GB Gskill trident 2400MHz - Asus GTX 660 Ti Direct CU The other computer is a virtual machine (Parallels desktop) running on a MBP retina. The 2 computer are linked via gigabit ethernet. Hope it helps Link to post Share on other sites
Colin Billing 0 Posted May 6, 2014 Share Posted May 6, 2014 Hi Ross, Just to also add input to this thread. I'm running vPilot (great bit of work by the way!) on a networked machine, and the movement is very stuttery.... in fact I've noticed they tend to make 2 or 3 "jumps" and then be fluid for 1/3 second or so and then repeat.... I also run AS Next and BAV ACARS software on the remote machine but have also tried just running vPilot and nothing changes Running vPilot on the main FSX machine is silky smooth.... but as I'm running on 3x monitors in full screen I can't work out how I can use vPilot on that - so any sort of insight to how to make the networked scenario smooth would be greatly appreciated. Like I said though, top job on the software. Best Link to post Share on other sites
Robert Grant 0 Posted May 6, 2014 Share Posted May 6, 2014 (edited) stutters here too P3D v2.2 machine i7 3770K not OC 32G RAM 256SSD with W7 64 bit 500G SSD running P3d v2.2 GPU two ASUS GTX780s in SLI mode running three 2560x1440 monitors . i5 intel gpu 16G ram stutters in windowed and full screen. Edited May 6, 2014 by Guest Regards Rob P1/P2/P3 /C3/ VATAME1 (retired) Link to post Share on other sites
Roland Rossgotterer 104726 0 Posted May 6, 2014 Share Posted May 6, 2014 When Simconnect is used via network and not properly configured, Simconnect tries to connect and blocks for a looooong time. We had a similar issue with our client (frozen gui) and made the connection asynchron because of that. swift - Technical Manager http://swift-project.org/ Link to post Share on other sites
Morten Steen 860784 0 Posted May 6, 2014 Share Posted May 6, 2014 Morten and Herby, can you try running vPilot on the same computer as FSX and see if it is much smoother? Ross, I confirm it is smooth on the main. The stutters on networked is not depending the other load on SimConnect or FSUIPC/WideFS, I tried solo, then added sequentially BAV ACARS, ASN, Aivlasoft EFB and Plan-G. Cheers, Link to post Share on other sites
Norman Blackburn 1 Posted May 6, 2014 Share Posted May 6, 2014 Topics merged. Norman Link to post Share on other sites
Richard Bowcott 934080 0 Posted May 20, 2014 Share Posted May 20, 2014 When Simconnect is used via network and not properly configured, Simconnect tries to connect and blocks for a looooong time. We had a similar issue with our client (frozen gui) and made the connection asynchron because of that. So is your vpilot now running smooth on a remote pc now? If so please explain what you did to fix it Cheers Riche Link to post Share on other sites
Ross Carlson 160 Posted May 20, 2014 Share Posted May 20, 2014 When Simconnect is used via network and not properly configured, Simconnect tries to connect and blocks for a looooong time. We had a similar issue with our client (frozen gui) and made the connection asynchron because of that. So is your vpilot now running smooth on a remote pc now? If so please explain what you did to fix it Cheers Riche He's talking about Swift, not vPilot. And he's not referring to smooth movement of aircraft, he's just talking about the problem of the GUI freezing when you run it on a network and you don't have SimConnect configured right, or FSX isn't running yet. I have a solution for the smooth movement which I'll be releasing soon as an open beta version. Developer: vPilot, VRC, vSTARS, vERAM, VAT-Spy Senior Controller, Boston Virtual ARTCC Link to post Share on other sites
Morten Steen 860784 0 Posted May 20, 2014 Share Posted May 20, 2014 I have a solution for the smooth movement which I'll be releasing soon as an open beta version. Excellent news Ross, I'm enjoying vPilot very much, it's performing brilliantly on my networked setup, except for the movement of the AI. If you can solve this, I truly bow my head Cheers, Link to post Share on other sites
Ross Carlson 160 Posted May 24, 2014 Share Posted May 24, 2014 I've just posted an open beta version that includes the remote TrafficProxy program to make aircraft movement smooth when vPilot is used in a network configuration. See this thread for details and a download link: viewtopic.php?f=132&t=65022 Developer: vPilot, VRC, vSTARS, vERAM, VAT-Spy Senior Controller, Boston Virtual ARTCC Link to post Share on other sites
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