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Vpilot is not finding FLAI


harrison woolley 1361545
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There have been a few people reporting this issue in P3D v4.4. Someone posted the following on the FLAi Support Facebook group. Not sure if this will help you, but give it a try...

 

Navigate to C:\ProgramData\Lockheed Martin\Prepar3D v4\simobjects.cfg, and add the following:

 

[Entry.11]

Title=Flai

Path=F:\FLAI2\SimObjects\Airplanes

Required=True

 

Where the path is wherever you have installed FLAi.

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Evan Reiter
Boston Virtual ARTCC/ZBW Community Manager

 

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Apparently you're not supposed to do the SimObjects.cfg trick I posted above (because you'll be missing certain effects and textures). For whatever reason, on both of our developers' PCs, we were able to get FLAi working perfectly with 4.4 without anything special. but about 10% of people seem to have the issues mentioned here.

 

We're not sure why that is, and are inquiring on the P3D forums to see if we can identify anything.

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Evan Reiter
Boston Virtual ARTCC/ZBW Community Manager

 

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Evan do you think its a permissions issue with FLAI writing to the simobjects file itself? Maybe right click install as admin on the initial FLAI setup file would work?

You are welcome to try that, but the latest feedback is we think there's something about vPilot that has changed regarding P3D v4.4. In the testing we've done, the users who are experiencing the issue you are have the models installed okay, and P3D recognizes the models, but vPilot doesn't.

 

What we don't know is why this is only happening to a select group of 4.4 users.

 

It sounds like the dev team is going to get in touch with Ross to try to identify whether an update might be needed.

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Evan Reiter
Boston Virtual ARTCC/ZBW Community Manager

 

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There have been a few people reporting this issue in P3D v4.4. Someone posted the following on the FLAi Support Facebook group. Not sure if this will help you, but give it a try...

 

Navigate to C:\ProgramData\Lockheed Martin\Prepar3D v4\simobjects.cfg, and add the following:

 

[Entry.11]

Title=Flai

Path=F:\FLAI2\SimObjects\Airplanes

Required=True

 

Where the path is wherever you have installed FLAi.

 

Sorry if sounds quite inexpert question: It has to be Entry.11 or you just followed your last entry on the simobjects.cfg? , mine goes as far as "Entry 09" , so i wonder if it should be [Entry.10] in my case. Thanks in advance.

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David, instead of posting 3 times the exact same thing in multiple threads, you should rather start a new one yourself (if it hasn't been answered by someone else before) in the corresponding section.

 

From my experience here, crossposting is actually one of the ways of getting less people to answer your posts.

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Me.

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  • Board of Governors

Nestor's advice about not crossposting is spot on. Since one of them was posted in Squawkbox and that is completely irrelevant to David's request, and moreso it was a thread hijack making it even more irrelevant, I removed the post from the Squawkbox forum.

Don Desfosse
Vice President, Operations

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Sorry if sounds quite inexpert question: It has to be Entry.11 or you just followed your last entry on the simobjects.cfg? , mine goes as far as "Entry 09" , so i wonder if it should be [Entry.10] in my case. Thanks in advance.

You're correct, you would take the next number. In your case, [Entry.10] sounds right.

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Evan Reiter
Boston Virtual ARTCC/ZBW Community Manager

 

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Hola I would like to add the traffic dealers, both in p3d and X - plane 11, the a330neo a330neo model = A330 - 941, because when you selected it on the client you don't recognize me from that plane.

David, I'm not sure I understand your post. Are you asking for us to add a certain model to the FLAi collection? If so, could you provide a link or a bit more information about the model you are referring to? If not, then could you re-phrase?

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Evan Reiter
Boston Virtual ARTCC/ZBW Community Manager

 

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I'm also experiencing this issue. I did a clean install of windows 10 and p3d 4.4. I used the simobjects entry discussed above and it appears to have fixed it.

We are trying to narrow down this issue. The working theory is that, somehow, vPilot doesn't seem to recognize the models in P3D v4.4, for some users only. Before you do the SimObjects.cfg trick I mentioned above, you can install FLAi and will see it enabled as an add-on in P3D. We have also confirmed the models are accessible inside P3D by flying one of them around in the simulator. However, for whatever reason, vPilot doesn't pick up on or display them -- for some people only. For others, it works fine.

 

The SimObjects.cfg trick I mentioned is not the ideal solution, so we are working with Ross to try to determine if there is a vPilot update that might be needed. However, as of yet, we haven't found anything. If/when we do, we'll either release a new version of FLAi or a new version of vPilot, depending where the issue lies.

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Evan Reiter
Boston Virtual ARTCC/ZBW Community Manager

 

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What's interesting is even when I check the "run as administrator" box on the setup.exe- windows still gives me the message that it protected my PC, and I have to go to "run anyway" - I wonder if windows is blocking the install at some point? I know this can be quite a rabbit hole, when the problem may be just something with Vpilot.

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Looks like the addons.cfg method causes visual artifacts (cloud flashing), since the entire addon is not loaded into the sim.

FLAi has nothing to do with clouds or other visuals. Just aircraft models.

 

Are you saying that you have other add-ons, and that those other add-ons (which also use the add-ons.xml file to enable in P3D) are not working?

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Evan Reiter
Boston Virtual ARTCC/ZBW Community Manager

 

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No - rather, using the simobjects.cfg method to add FLAI only adds the aircraft partially (misses textures and effects, that are listed in the add-on xml file that FLAI installs). This causes clouds to flash due to "incompatible AI" - when I remove FLAI from the current scenario (by stopping Vpilot) the cloud flashing goes away. Of course FLAI is compatible- I've never seen this before since in 4.3 FLAI was able to be recognized by vpilot without adding it to the sim manually. But the simobjects method only adds part of the model, which is why I recommend waiting for a fix instead of using that method.

 

http://www.prepar3d.com/forum/viewtopic.php?f=6312&t=125168&start=15

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