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Swift - Pilot client progress


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  • 3 weeks later...
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Time for another progress update:

 

Completed:

 

* First FSX implementation is done. Traffic is rendered quite smooth. Since model matching is not yet complete, every aircraft is rendered as the standard B737

* Interpolation refactoring: We started with a linerar interpolation. This is likely to be improved in the future.

* Add support and utilities for remote SimConnect connections (Client is able to connect to a remote SimConnect via TCP)

* A lot preparation work for storing settings in JSON format.

* Read, write and delete all kind of settings

* Improved quality of SELCAL sounds

* Sending flightplans

* Thread Voice and FSD code

* Improvements and refactoring of distributed enviroment (*)

 

Mostly completed:

 

* First steps for X-Plane support. Two plugins have been added for X-Plane to have the same functionality we have already done in FSX.

 

In Progress

 

* Central logging of distributed enviroment (*)

* Preparation for W14

* General plugin loading

* FSX plugin improvements: Render aircrafts on ground, animations, sync aircraft updates with visual frames

* Selection of simulator plugin

* as usual a lot background stuff, bug fixing, code improvements etc.

 

(*) Distributed environment means in a nutshell you can run different modules of the client on different machines (even with different operating systems). This is quite heavy to maintain so have improvements quite regularly.

swift - Technical Manager

http://swift-project.org/

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With vPilot released (easy setup, nice Squawkbox replacement), The Aussies (and maybe others) are mentioning the "no private voice rooms" issue that I outline and detail here (detailing how we use private voicerooms in FSinn to augment our CTAF procedures for G-cl[Mod - Happy Thoughts] airports that lie under C and E cl[Mod - Happy Thoughts] airspace)

 

I'm just wanting to confirm if Private Voicerooms (ie instead of only being able to tune into voice communications for active ATC, being able to create/connect to a random voice communications vvl such as rw1.vatpac.org/ijustmadethisupnow or 14.25.116/thatprobablyisntarealserver? aka FSinn's vvl bar:

post474125965285652.jpg

 

Just wanting to confirm, because I was [Mod - Happy Thoughts]uming this would be a feature, but then the "other one" that just got released seems to have omitted this feature/option, which served as a timely reminder to not [Mod - Happy Thoughts]ume anything

qfafin.png

Trent Hopkinson YMML. www.youtube.com/musicalaviator WorldFlight 2002,2008,2009, 2011, 2012, 2013 & 2015

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With vPilot released (easy setup, nice Squawkbox replacement), The Aussies (and maybe others) are mentioning the "no private voice rooms" issue that I outline and detail here (detailing how we use private voicerooms in FSinn to augment our CTAF procedures for G-cl[Mod - Happy Thoughts] airports that lie under C and E cl[Mod - Happy Thoughts] airspace)

 

I'm just wanting to confirm if Private Voicerooms (ie instead of only being able to tune into voice communications for active ATC, being able to create/connect to a random voice communications vvl such as rw1.vatpac.org/ijustmadethisupnow or 14.25.116/thatprobablyisntarealserver? aka FSinn's vvl bar:

post474125965285652.jpg

 

Just wanting to confirm, because I was [Mod - Happy Thoughts]uming this would be a feature, but then the "other one" that just got released seems to have omitted this feature/option, which served as a timely reminder to not [Mod - Happy Thoughts]ume anything

 

Confirmed, this is already possible with the current client code base.

"The other" client has nothing to do with us, so all statements made in this thread are only applicable to the open source client, not to vPilot.

swift - Technical Manager

http://swift-project.org/

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It's planned and I have already a standalone sample which creates a host session and is able to read and send DPlay messages, inject traffic etc. I just need to find the time to actually adapt and integrate it as a proper plugin into the client and see how the multiplayer engine of FS9 reacts.

 

So it's only a matter of time when I have time to do it. Technically there is no problem.

swift - Technical Manager

http://swift-project.org/

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  • 2 weeks later...

Thanks for your offer of French gate positions. We currently evaluating several options (based on the feedback at W14) and will contact you as soon as we know which data format / provisioning it the most suitable for us.

 

Your support is appreciated!

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Is the development team still looking for servers to test on? I rent a VPS (Linux) which is currently not very busy...

 

Please let me know via pm, I won't charge anything.

 

I'll drop you a PM today in the evening.

 

For who might be interested (you will see more details in the slides when they are uploaded to the W14 page), we are looking for:

 

* Mac OSX server for nightly builds and patch testing (I have one atm, but its very slow and dodgy)

* Windows server for nightly builds and patch testing

* Mac OSX developers (I try my best on this platform, but I have a hard time)

* Server admins with knowledge in gerrit, Jira, Jenkins, Phabricator etc.

 

If someone is around and can offer one of the mentioned things, drop me a email/pm please

swift - Technical Manager

http://swift-project.org/

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