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OpenGL out of memory error


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37 minutes ago, Ross Carlson said:

I'm afraid I have no idea why you would be getting that error. The only thing I can suggest is try updating your video driver, or even downgrading it if it's already on the latest version.

I have even tried that but nothing seems to work. Is there anyway i can go into computer and allocate enough Vram for it? otherwise I am unable to use vERAM at all because it will crash

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41 minutes ago, Ross Carlson said:

I'm afraid I have no idea why you would be getting that error. The only thing I can suggest is try updating your video driver, or even downgrading it if it's already on the latest version.

Could it also be, I am using 2 USB monitors that were at different resolution then the other 2. could that have anything to do with it? vERAM trying to use 2 different resolutions. i have since changed them so they are all the same. (I have 4 montiors in total)

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28 minutes ago, Ross Carlson said:

Usually that's not a problem, but I have no idea what's causing the issue, so I can't rule it out.

Does vERAM work if you run it only on your primary monitor? Other users have reported issues running vERAM on a secondary monitor.

so this issue still happens even with me running it on one monitor. i just tested my theory and it failed again. i will post a screenshot of the error i get

Capture.PNG

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29 minutes ago, Dhruv Kalra said:

Are any of your displays using Windows interface scaling? Try setting Windows scaling to 100% on all your monitors and try again.

So I tried that and all are set to 100 percent and that changed nothing. I still got the error

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so we have kind of narrowed it down to a memory leak in my VRAM during the use of vERAM. it will pop this error at 45 almost on the dot. i dont know how much anyone knows about computers but that something at least. how i can tell it is failing is my on screen display will go all block like (pictured below). it also will close out completely with no warning after about 10-15 min.

Veram issue.PNG

Veram issue 2.PNG

Veram issue 3.PNG

Edited by Eric Steiner
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UPDATE: i have found that my system had over 9000 MB (9GB) in standby memory. After downloading RAMMAP (https://docs.microsoft.com/en-us/sysinternals/downloads/rammap) in the drop down you can clear then standby. after doing that it opened up the memory i needed to use vERAM. now i have not tested this in the long term, but from the looks of it, this was the fix 🙂

 

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The O/S should automatically release standby memory if more memory is needed by an application, so I'm skeptical that this is the actual fix, but please let me know what you find out.

Note that it could be that some other program that you have running is not releasing its memory properly. I don't think that vERAM has such a nasty memory leak, because others would have reported it by now, but it's possible.

Edited by Ross Carlson

Developer: vPilot, VRC, vSTARS, vERAM, VAT-Spy

Senior Controller, Boston Virtual ARTCC

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40 minutes ago, Eric Steiner said:

so one thing i have noticed is that if i use the two monitors that i have connected to USB's i will get the error, however, if i just use the GPU it runs fairly well. still testing and will let you know

 

Earlier in this thread you said it still crashed if you just use the primary monitor. What's different this time?

27 minutes ago, Eric Steiner said:

Question. how much ram does vERAM use on avarage in the working set?

It will vary a little depending on how many aircraft and other controllers are in range, and how many displays you have open, but a reasonable average is around 85 megs.

Developer: vPilot, VRC, vSTARS, vERAM, VAT-Spy

Senior Controller, Boston Virtual ARTCC

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so i am running it in windows 8 compatibility mode, turned on triple buffering for OpenGL and just running on the GPU. also with clearing the standby memory. i think with the combo of those it may have fixed it but still to early to tell.

 

EDIT: After some time controlling on CTR, clearing the standby, with only using the monitors that are on the GPU and everything, it still happens. I don't know what the issue is but all i did was prolong the issue.

Edited by Eric Steiner
update
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